Hard-Surface Model & Animation | Lightsaber
A detailed hard-surface model of a lightsaber, created and animated in Maya.






A hard-surface modeling project focused on creating a detailed, iconic prop. The model was built in Maya, focusing on clean geometry and mechanical detail. The asset was then animated to show the blade extending and emitting a glow into the environment.
Technologies: Autodesk Maya, XGen
Styalized Environment | SpongeBob's Living Room
A 3D replica of Spongebob's iconic living room, modeled in ZBrush to match the shows unique art style.




An environment art project focused on creating a stylized, lived-in version of a well-known interior space. All assets were sculpted in ZBrush, with the focus being on the furniture and proportions of the room.
Technologies: ZBrush
Environment Art | Low-Poly Bedroom
An isometric bedroom scene created in Maya with a focus on efficient, low-poly modeling techniques.



A complete interior scene built with a focus on the low-poly aesthetic. Every object was modeled in Maya using a minimal number of polygons while still creating a clear and appealing visual style. The project demonstrates an ability to create assets that are both artistically cohesive and highly optimized for real-time performance.
Technologies: Maya
View Here (GitHub)