I created and implemented the non-core mechanics of the game. One of our team members specifically focused on developing the throwing mechanic, so attributes (speed boost, double jump, etc), light switches/flashlights, pressure pads, and more was left to me.
Wooden Block Game
Worked with a team to create a game with the core mechanic of picking up/throwing wooden blocks. Players navigate through challenges using this mechanic, along with additional attributes in each room, to figure out the mystery and complete the game.